We source best-in-class sport tech companies and they are integrated
on our platform to serve both the assets and events we acquire, and
the broader market. Examples of companies include.
Due to the stresses the pandemic inflicted on the sporting world, the dislocation in the market caused by empty stadiums, media rights, advertising and sponsorship revenue significantly reduced, the industry had to adapt.
Modernization and diversification of income is required to successfully survive. It is vital for teams, leagues, and players to incorporate sports tech and new social media tools to enhance and scale achievable new revenue streams. Reaching a broader base fanbase via streaming and alongside the analytics, personal interaction and marketplace they are seeking.
K Sport Ventures has targeted best in class teams which are under valued and identified the latest sports adjacent technologies which can offer teams, players, and leagues best in class technology to improve performance, increase revenue streams and create ancillary revenue streams in performance analytics, betting, e-sports, gaming, streaming, wearables, AI cameras and AR/VR capabilities.
We provide strategic, technology, social media event campaigns and operating partners to the table enabling growth and scaling in an historical inefficient market
Sourcing network consists of business founders and entrepreneurs, owners, sponsors, advertisers, branding curators. Investments include debt and equity solutions for clubs, teams and events, digital, and sports assets including augmented and virtual reality, AI & machine learning technology that provides valuable data gathering & analytics, as well as e-sports, virtual events, gaming and betting.
Double the revenue in the first 12-18 months with the potential to increase 3-4 times the revenue over a 5-year period
K Sport Ventures has strategic partnerships with:We source best-in-class sport tech companies and they are integrated on our platform to serve both the assets and events we acquire and the broader market. Examples of companies include:
Clear game plan – we have a strong pipeline comprising 70% of targeted raise
Potential revenue generation is exponential
Mobile platforms created for users to earn off pop culture predictions and events through user-generate games.
On-Platform experiences attract corporate partners.
Younger generations consume content fundamentally differently from Gen X and older generations. Market place
and immersion are essential elements to engage Millennials and Gen Z.
3D streaming, gaming, betting, stats and information about players are critical to their experience. With new Web 3
technology, fans can directly engage with player and teams.